fitting

posted in: 3DPrint, costume | 0

I usually previs my costume roughly and then do frequent fitting tests. I said “usually” when I’m working the way I normally do with rubber foam and pattern. However 3D printing was little bit nerve wracking since I couldn’t really do … Continued

arms

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I always wanted to have buffed arms! Modeling arms was fun because it was like modeling for mobility and I took creative license to make them muscular yet elegant. Usually I use rubber foam to create limbs just like constructing low-poly … Continued

life-work-print balance

posted in: 3DPrint, costume | 0

I spent a day just splitting a head model into 14 pieces to fit in UM2 max printing space available and planning the orientation of the model on the platform to avoid the need for support structures with minimum overhang areas. … Continued

modeling a head

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I know I won’t have many hours to experiment with printing before Halloween and work-work is getting busy too. I also have to think about plan-b in case something goes wrong during printing such as rolling blackouts… it happens in … Continued

printing orientation

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Fascinating… by changing the orientation of the model it changes printing time significantly. Printing by vertical to maximize the height of the piece vs. printing side way to max the width of the printable real-estate, there were almost one hour … Continued

costume2014

posted in: 3DPrint, costume | 0

Has been thinking about this year’s costume for several months. For me it’s always 90% pre-planning and 10% execution (shopping for material, construction and last minutes sewing improvising). This year I decided to give my printer a good workout and trying … Continued

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